Call for Participation
Research in computer graphics and visualization has great
potential to benefit from, and contribute to, research in perception.
Since 2004, this symposium has brought together researchers from the
fields of perception, graphics and visualization, to facilitate a wider exchange of ideas. Our goals are to use insights from
perception to advance the design of methods for visual, auditory and
haptic representation, and to use computer graphics to enable
perceptual research that would otherwise not be possible.
Submissions are invited in the broad range of areas at the intersection of computer graphics, visualization and perception. Specific examples include, but are not limited to:
- applications of insights from perception to the development of algorithms for more efficient, effective or realistic modeling, rendering and/or animation
- applications of perception in the design and evaluation of methods for more effective representation and communication of data
- the study of perception and perceptual issues in virtual environments
- computational aesthetics, stylization, and perceptual aspects of non-photorealistic rendering
Submissions are particularly welcome in all areas of basic perception research that have applications in computer graphics and visualization.
Proceedings, which will include the poster abstracts, will be published by ACM SIGGRAPH. Best papers from the symposium will be invited to be extended for a special issue of the ACM Transactions on Applied Perception.
31st March 2006
full papers (up to 8 pages)
short papers (up to 4 pages)
8th May 2006
posters (abstract up to 1 page)
Roland Fleming, Max Planck Institute for Biological Cybernetics
Sunghee Kim, Gettysburg College
Erik Reinhard, University of Bristol
William Thompson, University of Utah